I made a list of things we have to CAD for the game: Armor (helmet, chest piece, bottom piece, shield and shoes), Lions, Colosseum, and a boat. Unity basically provides all the terrain and natural aspects of the game like water, mountains, grass, trees, and many other different types of terrain settings. Also there are settings for wind and other physics related settings to ensure that our game has earthlike conditions.
Additionally, Sachi and I worked on the CAD for the shield in Inventor. I was able to find a really helpful tutorial that taught us how to bend the piece, to make it a curved shield.
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